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The Props give more insights about Reason 4 in Future Music Magazine Published at July 10, 2007 in News. In the last issue (July 2007) on FM Magazine there is a short interview with Mats Karlof and Ernst Nathorst Boos from the Propellerhead Software about the highly anticipated Reason 4. FM: How long has this new version been in development? Props: “We started as soon as the Bug Fix updates were done after 3.0, so it’s been a while … The goal is the same as always: to create an application that helps people make better stunningly sounding music more often. We’re going for a hard combination: to provide the best tools required for the job and at the same time get out of the way as much as possible.” FM: What’s been the biggest challenge when working on version 4? Props: “Getting it ready. We do what some other software companies rarely do, which is to constantly rework the inner workings of the program. This time we dismantled the sequencer more or less completely before we built it back up again. The normal ways would be to just slap a bunch of features on to what we already have, but then we would never have been able to do what I sincerely think is the best sequencer on the market. It’s maybe still not the one with the most features, but the best.” FM: What’s the best new feature for those who have never used Reason? Props: “We actually made a large number of small changes to support the workflow for experienced users and at the same time allow newcomers to get into the game quickly. It’s so much, the new one-track-one-device paradigm, lanes, the device palette, the fact that devices are preloaded with sounds, the new transport and more. Those features are not really meant to be noticed, they’re just there to support you when inspiration hits.” FM: What about audio quality? Props: “There’s a continuous debate on sound quality - all software companies have it. It’s very frustrating. We have the facts and we know that the basic stuff we do, samples, mixing and playback is well on par with anything else out there, whether you use ReWire or not. And the quality of our signal processing (which is what really matters) actually kills the competition. Some people can’t quite believe it; I guess it’s because the program runs so efficiently. You know, too good to be true… It’s actually sad because there are so many misunderstandings about these issues and they make people make the wrong choices sometimes. At least we decided to never capitalize on some of the myths that are floating around.” More snippets from the interview: “The sequencer is a total redesign and rewrite, with some completely new concepts and tons of refinements - the way we do vector automation, how we handle pattern changes, tempo and time signature changes, the new tools and functions, the ultra-high resolution and precision editing … The ReGroove mixer is a completely new concept in beat quantising, it’s a big step forward for anyone doing beats and I also love it because we personally were very involved in it.” “We wanted to create a synth that sounds better than anything ever done on a computer. It’s cool, it’s semi-modular and it’s got more possibilities than you could ever create patches for. But the best thing about it is the sheer sound quality. Among other things, Thor works like a classic modular analogue synth where audio and control signals can be freely exchangeable, and as far as we’re aware, this is a first. When you design things that just can’t cheat, you’ve made things really complicated for yourself. The up side is that it really affects the end result in terms of sound quality. Another thing is that we managed to do this without taxing your CPU too much, which was hard.” I want to say THANKS to Stompp for sharing with us these snippets. Read more from this interview on the Props Forums.
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老大,音质的问题我不同意,你说的是某一个模块还是什么?Prop已经在手册里提到过一定要好的硬件支持,你是指算法不行吗?nord lead也是这般人中的某个参与设计的?我认为reason音质的理解值得讨论?它不是音频工作站软件,dsp全是基于realtime,或者是基于VA(我的理解很外行)不处理wave,处理也是以采样器的方式(我是外行,不懂sampler与DWS在处理时是否不同),您是如何将它与那些大家伙比较的呢? 另外,主观上我认为reason有自己的signature sound,换句话说就是有个性,用老外的话来说:thin like air!以前说一个合成器声音thin就等于骂设计者没水平,因为moog sounds FAT!!moog is standard!但是在今日的审美标准下,fat or thin都不是坏事重要的是你的filter设计的有个性,有自己的signature sound 这一点reason可能不会输给任何对手,他的声音和ni的琴显然不是一路的,就象病毒和nord lead、斯坦威和yamaha三角钢琴,谁好谁不好!! 如果你拿他和pro tool比显然不公平,因为他们不是一种东西,虽然都是工作站,但是目的是不同的,prop的目标是把reason作成乐器,而pro tool更象你的监听音箱,把什么放进去都要得到最真实的效果!你也可以把reason 放进pro tool去处理,可是你能把什么放进reason呢?恐怕只有你的音乐灵感!
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fl studio 应该考虑一下如何减少资源占用。 另外 在midi out 上,MONO AUDIO的导出,PANTTERN上具备SOLO,MUTE等功能上下下功夫了。